--°C
Loading...
Advertisement
Listen to Article
2 min read
80%

It comes amid growing worries that video games might lead to addiction and that "inconsistent state legislation" can hurt the economy.

Digital Desk: According to a government panel's study seen by Reuters, India should establish a regulatory organization to categorize online games as being based on skill or chance, enact regulations to restrict forbidden formats, and adopt stronger regulations regarding gambling websites.

In the country's online gaming industry, where foreign investors like Tiger Global and Sequoia Capital have backed gaming startups Dream11 and Mobile Premier League, which are wildly popular for fantasy cricket, top officials from Prime Minister Narendra Modi's administration have been drafting regulations for months.

The eagerly anticipated report is expected to influence the direction of India's mobile gaming market, which is predicted to grow from $1.5 billion this year to $5 billion by 2025. It comes amid growing worries that video games might lead to addiction and that "inconsistent state legislation" can hurt the economy.

Even the definition of games has been contested. Rummy, a card game, and a few other fantasy games are deemed skill-based and acceptable by India's Supreme Court, while at least one state court deemed games like poker to be more like gambling, which is illegal in most states.

The panel of government representatives recommends the establishment of a new regulatory agency under India's IT ministry to choose which online games qualify as games of skill before "seek compliances and enforcement" in its confidential draught report dated Aug. 31.

According to the 108-page research, India needs a new federal online gaming law that will give regulatory flexibility and grant the government "blocking powers against unlawful gaming formats" in order to streamline the legal system.

The panel stated that several offshore betting and gambling websites that are banned in India have grown popular among Indian users even though it only looked at online skill games and not gambling, which is governed by states. Both free and for-pay versions of skill games would fall under the new regulatory framework.

"On the aspect of prohibiting games of chance (e.g. gambling websites or apps) being played online, the proposed Digital India Act can include it in the list of prohibited user harms that will not be permitted," the report stated.

Although the federal government might label chance-based games as dangerous, it would let states make the final decision on whether to permit gambling, according to a senior government source.

In order to make sure that no users in their area are accessing illicit gambling or gaming, the research highlighted that state governments already find it "difficult to install and monitor geo-fencing measures."

The IT ministry will finalize the report after receiving further comments from panel members, who are some of Modi's top bureaucrats, including the Heads of the Revenue and Sports ministries. It will then be sent to the cabinet secretariat for approval, though there is no timeline for finalization.

 

FOLLOW US F
POPULAR
FEATURE
TRENDY
National Footballer Durga Boro Retires from the Field
Megapari Cricket Tour 2025: Aussie Fire Meets Island Fury
PM Modi Showcases India's Artistry through Exquisite Gifts to Global Leaders at G7 Summit
Kamakhya Temple Gears Up for Ambubachi Mela 2025: Key Guidelines and Devotee Advisory Issued
Iran Deploys Hypersonic Missiles in New Strike on Israel as Trump Issues Blunt Warning
Strict Pet Regulations: Shillong Municipal Board Mandates Dog Registration